Used copy of The Legend Of Zelda Ocarina Of Time for GameCube. Tested for functionality.
The Legend of Zelda Ocarina of Time is a fantasy action-adventure game set in an expansive environment. The player controls series protagonist Link from a third-person perspective in a three-dimensional world. Link primarily fights with a sword and shield, but can also use other weapons such as projectiles, bombs, and magic spells.The control scheme introduced techniques such as context-sensitive actions and a targeting system called “Z-targeting”, which allows the player to have Link focus and latch onto enemies or other objects. When using this technique, the camera follows the target and Link constantly faces it. Projectile attacks are automatically directed at the target and do not require manual aiming. Context-sensitive actions allow multiple tasks to be assigned to one button, simplifying the control scheme. The on-screen display shows what will happen when the button is pushed and changes depending on what the character is doing. For example, the same button that causes Link to push a box if he is standing next to it will have him climb on the box if the analog stick is pushed toward it. Much of the game is spent in battle, but some parts require the use of stealth
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